![]() ![]() ![]() when the game is stuck on a fully loaded screen, but the actual match does not start, the environment sounds of actual match plays correctly but player input does not work.Įsync off prevents the game from freezing but it causes in match sound loops when there are multiple sounds played (more than 2 units shooting causes sound loop) when multiple sound sources played, the sound loop is permanent and that causes the inability to exit the match to the main menu. Sometimes, it seems to be random (I couldn't tie any variables affecting the occurrence of this bug) the game gets stuck/freeze when the game finishes loading a match. if less than 6 infantry units are on the field game works perfectly. Game freeze when more than 6 infantry units are present/spawn ,I am using the Cheatcommands II mod to do the testing and spawn units. that I have checked whether there are updates for my system available.that I haven't found an existing compatibility report for this game.Link to full system information report:.Name of the game with compatibility issues: Company of heroes 2.Add 5 command points - Player_SetResource(Game_GetLocalPlayer(), RT_Command, 5)Ĭheats work even with new Steam version.Increases popcap limit to 1000 - Player_SetPopCapOverride(Game_GetLocalPlayer(), 1000).Adds 9999 fuel - Player_SetResource(Game_GetLocalPlayer(), RT_Fuel, 9999). ![]() Adds 9999 munition - Player_SetResource(Game_GetLocalPlayer(), RT_Munition, 9999).Adds 9999 manpower - Player_SetResource(Game_GetLocalPlayer(), RT_Manpower, 9999).Display frame rate - statgraph_channel("fps").Enable statgraph_channel codes - statgraph().Toggle big head mode - ee_bigheadmode(). ![]()
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